Food Fight (Oculus Rift – Unity/C#)
In Food Fight you strive to make healthy eating decisions to defeat the Food Goblin. Eat healthy foods to gain power-ups and throw unhealthy food at the Food Goblin to defeat it.
For more information visit foodfight.healthimpact.studio
- Gameplay Programming
- Finishing features for full release
Clinical Encounters (PC/Android/iOS/Oculus Rift – Unity/C#)
A complete suite of applications for creating, learning with, and tracking scenario-based clinical training experiences–created especially for health professional educators and students.
For more information visit clinicalencounters.com
- XML backend support
- UI Design
- Character Creation
ImmersaCAD/vCAD (GearVR, Cardboard – Unity/C#)
ImmersaCAD/vCAD is a tool for the design professional, allowing anyone to freely explore a 3D model in virtual reality from their smartphone. Using a method known as One-Touch Navigation, a user can look in any direction and navigate easily at the touch of a button.
- Project lead with a team of 6
- UI Design
- VR Navigation
- Marketing and product demonstrations
Photo-Realistic Homes VR (GearVR, Cardboard – Unity/C#)
This project was an experiment to automate the process of adding high-res photos to a blank home model and render it in consumer VR devices. By taking 2D photos (compared to a 3D camera) we were able to streamline and optimize the process, allowing for a highly detailed and smooth experience on your smartphone.
- Tool Automation
- Occlusion Culling
- VR Navigation/Controls